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Qualities
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Accurate
passive
CRB
Auto-Fire
active
CRB
Blast
active
CRB
Breach
passive
CRB
Burn
active
CRB
Concussive
active
CRB
Cumbersome
passive
CRB
Defensive
passive
CRB
Deflection
passive
CRB
Disorient
active
CRB
Ensnare
active
CRB
Guided
active
CRB
Inaccurate
passive
CRB
Inferior
passive
CRB
Knockdown
active
CRB
Limited Ammo
passive
CRB
Linked
active
CRB
Personal Scale
passive
CRB
Pierce
passive
CRB
Prepare
passive
CRB
Reinforced
passive
CRB
Slow-Firing
passive
CRB
Stun
active
CRB
Stun Damage
passive
CRB
Sunder
active
CRB
Superior
passive
CRB
Tractor
passive
CRB
Unwieldy
passive
CRB
Vicious
passive
CRB


CRB
P88
Description
Image

When activating Sunder, the attacker chooses one item openly wielded by the target (such as a weapon, shield, or item on a belt). That item is damaged one step: to minor if undamaged, from minor to moderate, or from moderate to major. If an item already suffering major damage is the target of a successful Sunder, it is destroyed.

Sunder requires a to activate, and may be activated even if the attack is unsuccessful. Sunder may be activated multiple times in the same attack, but each activation must be applied to the same item, potentially taking it from undamaged to destroyed in a single attack.

Source: Genesys Core Rulebook, page 88.